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Advanced squad leader game scenarios
Advanced squad leader game scenarios










advanced squad leader game scenarios

So, I needed to play to break all his units! If he could keep one unit unbroken within 7 squares of the centre of the town, he’d win. His Italians would have to defend a village from an attack from both American and British forces, coming from both sides of the map. I’ve got a feeling that Mick, like myself, enjoys the challenge that such units present him, because they’re the side he chose to play. The Italians of this scenario are horrible units in terms of their statistics: low morale, low firepower and with rather ineffective leaders. The second is that the list of nationalities has increased, with the Italians and the British entering play. The first is that the map now has hills on it, leading to different levels in the Line of Sight rules. This is still an infantry-only scenario, but it adds two major features over the first Starter Kit.

advanced squad leader game scenarios

Continuing my tour through the ASL Starter Kit scenarios, I’ve come to the first of the Starter Kit 2 scenarios.












Advanced squad leader game scenarios